September 10 - December 17, Singapore

An extended incubator process for student social enterprises.

ABOUT

The objective of the LIFE Challenge is to develop student-led projects responding to the Sustainable Development Goals (SDG) that may be implemented at the conclusion of the games. The final project must seek and achieve substantial impact within a clearly defined aspect of an SDG.
Three elements must be incorporated in the project to secure impact: advocacy; behavioural change; and originality. Projects may range from the creation of campaigns, technological solutions, on- or offline programmes or social enterprises.
Across all project end results, a campaign name, hashtag, and promo video will be expected.

The winning teams will receive funding for their Global Concern (GC) or the NGO/cause of their choice, as well as incubator training. Finalist teams will benefit from discussions with potential investors and a platform to present their project plans such that they may be refined and taken forward beyond the game.

PRIZES

Winning Team

The winners of this challenge will receive:
a Champion Certificate & Trophy (tGELF)
Non-financial guidance and any relevant connections post-LIFE Challenge
Summer internships at tGELF
An invitation to LIFE 2018 in Delhi, including a day trip to the Taj Mahal

Runner-Up Teams

Three runner-up teams will receive:
A Certificate of Recognition
Non-financial guidance post-LIFE Challenge
Any relevant connections post-LIFE Challenge

MENTORS

Cabin

d'Arcy Lunn Teaspoons of Change

Slice of cake

Micheal Sheldrick Global Citizen

Circus tent

Matteo Chiampo CGAP/World Bank

Game controller

Victoria Great Procter & Gamble

Safe

Ian Bellhouse

Submarine

Tejas Ewing

Submarine

Marc Allen engeco

Submarine

Karine Lespinasse Universite Paris 8

Submarine

Pawan Sachdeva Freelance Consultant

Submarine

Surender Gounder Tango Ventures

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